Large City: Zě Cm-80h Věq

Zě Cm-80h Věq

Zě Cm-80h Věq
Example Constructi architecture.
StateFederation of Alveria
ProvenceWb-69p Province
Sub ProvenceQěwjĭěw Zone
RegionGoyecha Dal̄ Grasslands
Founded976
Community LeaderAdministrator Gersel Tresî
Area518 km2 (207 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation1130 m (3707 ft)
Average Yearly Precipitation302 cm/y (118 in/y)
Population122278
Population Density236 people per km2 (590 people per mi2)
Town AuraElven High Magic
Naming
Native nameZě Cm-80h Věq
Pronunciation/feˈkene/ /vɛq/
Direct Translation[thick] [trunk (of tree)]
Translation[Not Yet Translated]

Zě Cm-80h Věq (/feˈkene/ /vɛq/ [thick] [trunk (of tree)]) is a subtropical Large City located in Qěwjĭěw Zone, Wb-69p Province, within the Federation of Alveria.

The name Zě Cm-80h Věq is derived from the Constructi language, as Zě Cm-80h Věq was founded by Cûf̄ Góchīs 'Ryan Femme' Coú̄ Gaw̋ń Mpfē̌s Trînkdsm, who was culturaly Constructi.

Climate

Zě Cm-80h Věq has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 24°C (75°F). Zě Cm-80h Věq receives an average of 302 cm/y (118 in/y) of precipitation, most of which comes in the form of rain during the summer. Zě Cm-80h Věq covers an area of nearly 518 km2 (207 mi2), and an average elevation of 1130 m (3707 ft) above sea level.

Overview

Zě Cm-80h Věq was founded durring the late 11th century, by Cûf̄ Góchīs 'Ryan Femme' Coú̄ Gaw̋ń Mpfē̌s Trînkdsm. The establishment of Zě Cm-80h Věq suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Zě Cm-80h Věq was built using the conventions of Constructi durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Zě Cm-80h Věq is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Zě Cm-80h Věq is buildings are arranged arrounded highly ordered system of premissive flagstone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Astonishigly, the perhapse unnessisarily well built defences are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Before you’ve even set foot into the heart of Zě Cm-80h Věq, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its god. More than it loves wealth. The city is very clearly poor. Buildings are run down in ways that are not imeadiatly obvious. The people are a bit too thin. The market is very eager to sell to newcomers, but not so eager to buy from them. There’s also a general lack of the hum and buzz of healthy industry in Zě Cm-80h Věq.

Civic Infrastructure

Zě Cm-80h Věq possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Zě Cm-80h Věq has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Zě Cm-80h Věq has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Zě Cm-80h Věq. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Zě Cm-80h Věq's parks.

Zě Cm-80h Věq has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Zě Cm-80h Věq.

Zě Cm-80h Věq has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Zě Cm-80h Věq has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Zě Cm-80h Věq has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Zě Cm-80h Věq has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Zě Cm-80h Věq has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Zě Cm-80h Věq has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Zě Cm-80h Věq has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Zě Cm-80h Věq's public wards, blessings, and other arcane systems.

Zě Cm-80h Věq has an Administrative Academy which trains individuals in the administrative arts.

Zě Cm-80h Věq possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Zě Cm-80h Věq's grid is powered by mana accumulators.

Zě Cm-80h Věq possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Zě Cm-80h Věq has a first rate hospital which caters to anyone in need of long term medical care.

Zě Cm-80h Věq has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Zě Cm-80h Věq has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Zě Cm-80h Věq's natural decorations nor waterways.

Zě Cm-80h Věq has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Zě Cm-80h Věq has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Zě Cm-80h Věq has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Zě Cm-80h Věq is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

A substantial minority of the locals are descended from foreigners alien to their local neighbors. They may have been religious exiles, economic migrants, indigenous locals surrounded by the existing polity, or a foreign settlement conquered within the relatively recent past. The locals may not be enthusiastic about being ruled by others not of their kind, and their neighbors may look askance at the way foreign customs or even laws may be maintained.

Zě Cm-80h Věq's town hall was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.

In Zě Cm-80h Věq there is no wind.

The Thoqqua near Zě Cm-80h Věq are known to be more aggressive than normal.

Zě Cm-80h Věq's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves square dance to channel Conjuration energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 252
  • Farmers: 349
  • Farm Laborer: 555
  • Hunters: 370
  • Milk Maids: 291
  • Ranchers: 157
  • Ranch Hands: 335
  • Shepherds: 339
    • Farmland: 495225 m2
    • Cattle and Similar Creatures: 30569
    • Poultry: 366834
    • Swine: 24455
    • Sheep: 1222
    • Goats: 244
    • Horses, Mounts, and Beasts of Burden: 12227

Craftsmen

  • Arms and Toolmakers: 249
  • Blacksmiths: 305
  • Bookbinders: 150
  • Buckle-makers: 163
  • Cabinetmakers: 284
  • Candlemakers: 394
  • Carpenters: 376
  • Clothmakers: 349
  • Coach and Harness Makers: 127
  • Coopers: 321
  • Copper, Brass, Tin, Zinc, and Lead Workers: 168
  • Copyists: 117
  • Cutlers: 103
  • Fabricworkers: 265
  • Farrier: 660
  • Furriers: 80
  • Glassworkers: 452
  • Gunsmiths: 274
  • Harness-Makers: 117
  • Hatters: 232
  • Hosiery Workers: 87
  • Jewelers: 138
  • Leatherwrights: 313
  • Locksmiths: 121
  • Matchstick makers: 200
  • Musical Instrument Makers: 167
  • Painters, Structures and Fixtures: 154
  • Paper Workers: 188
  • Plasterers: 167
  • Pursemakers: 210
  • Roofers: 127
  • Ropemakers: 119
  • Rugmakers: 114
  • Saddlers: 210
  • Scabbardmakers: 242
  • Scalemakers: 132
  • Scientific, Surgical, and Optical Instrument Makers: 79
  • Sculptors, Structures and Fixtures: 118
  • Shoemakers: 116
  • Soap and Tallow Workers: 414
  • Tailors: 627
  • Tanners: 152
  • Upholsterers: 167
  • Watchmakers: 165
  • Weavers: 394
  • Whitesmiths: 97

Merchants

  • Adventuring Goods Retellers: 84
  • Arcana Sellers: 83
  • Beer-Sellers: 165
  • Booksellers: 185
  • Butchers: 330
  • Chandlers: 298
  • Chicken Butchers: 335
  • Entrepreneurs: 129
  • Fine Clothiers: 298
  • Fishmongers: 330
  • Florists: 73
  • Potion Sellers: 218
  • Resellers: 509
  • Spice Merchants: 163
  • Wine-sellers: 254
  • Wheelwright: 185
  • Woodsellers: 113

Service workers

  • Bakers: 719
  • Barbers: 660
  • Coachmen: 169
  • Cooks: 489
  • Doctors: 252
  • Gamekeepers: 191
  • Grooms: 110
  • Hairdressers: 436
  • Healers: 354
  • Housekeepers: 349
  • Housemaids: 643
  • House Stewards: 349
  • Inns: 122
  • Laundry maids: 210
  • Maidservants: 470
  • Nursery Maids: 235
  • Pastrycooks: 436
  • Restaurateur: 452
  • Tavern Keepers: 489

Specialized Laborer

  • Ashworkers: 173
  • Bleachers: 110
  • Chemical Workers: 70
  • Coal Heavers: 260
  • In-Town Couriers: 271
  • Long Haul Couriers: 284
  • Dockyard Workers: 254
  • Gas Workers: 59
  • Hay Merchants: 101
  • Leech Collectors: 294
  • Millers: 305
  • Miners: 277
  • Oilmen and Polishers: 197
  • Postmen: 271
  • Pure Finder: 159
  • Skinners: 370
  • Sugar Refiners: 70
  • Tosher: 182
  • Warehousemen: 421
  • Watercarriers: 274
  • Watermen, Bargemen, etc.: 370

Skilled Laborers

  • Accountants: 150
  • Alchemist: 181
  • Clerk: 260
  • Dentists: 119
  • Educators: 354
  • Engineers: 179
  • Gardeners: 123
  • Mages: 91
  • Plumbers: 128
  • Pharmacist: 145
  • Professors: 54
  • Scientists: 91
  • Wizards: 53

Civil Servants

  • Adventurers: 117
  • Bankers: 159
  • Civil Clerks: 277
  • Civic Iudex: 140
  • Consultants: 79
  • Exorcist: 291
  • Fixers: 150
  • Kami Clerk: 220
  • Landlords: 232
  • Lawyers: 148
  • Legend Keepers: 214
  • Militia Officers: 1111
  • Monks, Monastic: 349
  • Monks, Civic: 339
  • Historian, Oral: 260
  • Historian, Textual: 152
  • Policemen, Sheriffs, etc.: 291
  • Priests: 509
  • Rangers: 167
  • Rat Catchers: 189
  • Scholars: 197
  • Spiritualist: 239
  • Slayers: 68
  • Storytellers: 499
  • Military Officers: 452

Cottage Industries

  • Brewers: 382
  • Comfort Services: 452
  • Enchanters: 142
  • Herbalists: 137
  • Jaminators: 421
  • Needleworkers: 452
  • Potters: 214
  • Preserve Makers: 394
  • Quilters: 185
  • Seamsters: 582
  • Spinners: 349
  • Tinker: 138
  • Weaver: 321

Artists

  • Actors: 128
  • Architects: 49
  • Bards: 185
  • Costumers: 76
  • Dancers: 150
  • Drafters: 77
  • Engravers: 97
  • Fine Furniture Carpenters: 59
  • Glaziers: 128
  • Inlayers: 118
  • Musicians: 370
  • Painters, Art: 64
  • Playwrights: 123
  • Sculptors, Art: 107
  • Wood Carvers: 370
  • Writers: 370

Produce Industries

  • Butter Churners: 421
  • Canners: 394
  • Cheesmakers: 407
  • Ice Merchants: 55
  • Millers: 230
  • Picklers: 197
  • Smokers: 152
  • Stockmakers: 135
  • Tobacconists: 185
  • Tallowmakers: 271

46123 of Zě Cm-80h Věq's population work within a Foundational Occupation.

67596 of Zě Cm-80h Věq's population do not work in a formal occupation, but do contribute to the local economy. 8559 (7%) are noncontributers.

Points of Interest

Due to a magical anomaly, Zě Cm-80h Věq is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of secured a clean water supply for . Zě Cm-80h Věq's militia's elite squad is named after .

History